Curatorial Practice and Technology

Curatorial practice and technology is one of the main research areas that I have been looking into these past months.

The question weather postmodern cultural institutions better represent the needs of the community it serves, or whether top-down curatorial practice is simply being bolstered by new media artefacts.

The article I read « discusses the role of new media in the transition from the traditional, curator-driven modernist museum to the community based post-museum. » Hence if reflection is taken further the simple fact that community is involved in this new form of curation makes the impact on society bigger as viewers are given some sort of a voice.

As museum discourse broadened, structured educational programs became integral to the museum as audience experience of content started to become a two-way process.

New media have been defined as those forms which combined computing, communications and content through the process of convergence (Flew, 2002: 9-12).

The post-museum could be regarded as the product of changing agendas, broadening boundaries in the relationship between visitors and the museum (Hooper-Greenhill, 2000: 1).

The paper discusses how museums are now transforming their private collection to entertaining exhibitions and produced exhibitions where the audience participation in content consumption reinforced the conceptualisation of the institution itself.

Russo, A; Watkins,J. 2004 Creative new media design: achieving representative curatorial practice using a Cultural Interactive Experience Design method.

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